Each row in the table corresponds to an entity in the active canvas. The following properties are listed in the table:
o Name – entity name
o Type – the value type of the entity, integer or long represent a discrete entity, double – a continuous entity, string or boolean – a generic entity
o Variable – name of variable associated with the entity
o Initial Value – initial value or script for simulation
o Eval Once – tells whether the Initial Value script is evaluated only once at the simulation start up, or many times at each simulation step.
o Value – current value calculated during simulation
o Log – if the box is checked the entity is included in a simulation log. The logged values can be viewed and analyzed in CI Player – see Simulation History or exported to a CSV file.
o Public – tells whether to make this element public, i.e., visible in higher level models. Public entities are ?gconnection points?h of hierarchical objects.
o Visible – toggles element visibility on the canvas.