Description:
- Inserts an image in a JPEG, GIF, or PNG file onto the active canvas. SVG (Scalable Vector Graphics) images can also be inserted.
- In the File Open dialog you can select the file name and type (Image File or SVG Image File) of the image to be inserted. The option ?gSave Internally?h specifies whether the image should be saved internally - inside the model CSML file, or externally – as a reference to an external graphics file.
- The new image is positioned in the center of the visible area of the canvas.
Constraints:
- At least one canvas window must be opened in the workspace.
- No simulation is running.