CAudio() | AquaGameSystem::CAudio | |
CAudio() | AquaGameSystem::CAudio | [virtual] |
GetInstance(void) | AquaGameSystem::CAudio | [static] |
Init(HINSTANCE hInstance, HWND hWnd, int ch_size) | AquaGameSystem::CAudio | [virtual] |
play(int ch, LPCSTR lpszFileName, BOOL bLoop) | AquaGameSystem::CAudio | [virtual] |
replay(int ch) | AquaGameSystem::CAudio | [virtual] |
stop(int ch) | AquaGameSystem::CAudio | [virtual] |
Term() | AquaGameSystem::CAudio | [virtual] |