UQGL Beta(11/04/02)
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erase(void) | UQ::Task | |
getRenderPriority(void) const | UQ::Task | |
getUpdatePriority(void) const | UQ::Task | |
NOT_INSERT_ | UQ::Task | [static] |
pauseRender(void) | UQ::Task | |
pauseUpdate(void) | UQ::Task | |
render(void) | UQ::Task | [inline, virtual] |
resumeRender(void) | UQ::Task | |
resumeUpdate(void) | UQ::Task | |
setRenderPriority(int renderPriority) | UQ::Task | |
setUpdatePriority(int updatePriority) | UQ::Task | |
Task(int updatePriority=NOT_INSERT_, int renderPriority=NOT_INSERT_) | UQ::Task | |
update(void) | UQ::Task | [inline, virtual] |