// {^ɎgACRw肵܂
// {^ = t@C	i Xy[X̓t@Cg܂Bj
// Teal = 0x808000; ߐFɂȂ܂B
// ߂ width=Aheight= ̓{^̑傫ł
width	= 24
height	= 24
Equip				= Equip.bmp
Unequip				= Unequip.bmp
Read				= Read.bmp
Write				= Write.bmp
Erase				= Erase.bmp
Board				= Board.bmp
Get					= Get.bmp
Put					= Put.bmp
Use					= Use.bmp
Sort				= Sort.bmp
FloorItem			= FloorItem.bmp
Spells				= Spells.bmp
Pay					= Pay.bmp
WizardEye			= WizardEye.bmp
EagleEye			= EagleEye.bmp
Identify			= Identify.bmp
Search				= Search.bmp
WizardLock			= WizardLock.bmp
Unlock				= Unlock.bmp
Detect				= Detect.bmp
Create				= Create.bmp
Analyze				= Analyze.bmp
Forget				= Forget.bmp
WinTalk				= WinTalk.bmp
Call				= Call.bmp
Return				= Return.bmp
WizardLight			= WizardLight.bmp
EagleEyeText		= EagleEyeText.bmp
List				= List.bmp
Destroy				= Destroy.bmp
ChargeSpell			= ChargeSpell.bmp
Appear				= Appear.bmp
Disappear			= Disappear.bmp
M5x5				= M5x5.bmp
M7x7				= M7x7.bmp
MTurn				= MTurn.bmp
MSolid				= MSolid.bmp
NewPrivWindow		= NewPrivWindow.bmp
Loud				= Loud.bmp
AllTabSend			= AllTabSend.bmp
Open				= Open.bmp
Close				= Close.bmp
ForceClose			= ForceClose.bmp
AllOpen				= AllOpen.bmp
AllForceClose		= AllForceClose.bmp
CloseTab			= CloseTab.bmp
Exit				= Exit.bmp
CreateCharacter		= CreateCharacter.bmp
LogCut				= LogCut.bmp
LogCopy				= LogCopy.bmp
LogDelete			= LogDelete.bmp
LogToInput			= LogToInput.bmp
LogSendLn			= LogSendLn.bmp
LogDispTag			= LogDispTag.bmp
LogTagDeleteAlways	= LogTagDeleteAlways.bmp
LogTagDeleteCutCopy	= LogTagDeleteCutCopy.bmp
LogTimeDelete		= LogTimeDelete.bmp
LogNameDelete		= LogNameDelete.bmp
LogTagCancel		= LogTagCancel.bmp
LogBufferSave		= LogBufferSave.bmp
SSMap				= SSMap.bmp
SSEagleEye			= SSEagleEye.bmp
ReadConfigFile		= ReadConfigFile.bmp
InitializeConfig	= InitializeConfig.bmp
InitializeGraCache	= InitializeGraCache.bmp
EditCopy			= EditCopy.bmp
EditCut				= EditCut.bmp
EditDelete			= EditDelete.bmp
EditPaste			= EditPaste.bmp
EditSelectAll		= EditSelectAll.bmp
EditUndo			= EditUndo.bmp
EditRedo			= EditRedo.bmp
EditTalkAdd			= EditTalkAdd.bmp
LogAutoSave			= LogAutoSave.bmp
LogScrollStop		= LogScrollStop.bmp
PlayBGM				= PlayBGM.bmp
NextTab				= NextTab.bmp
Cast				= Cast.bmp
Cast1				= Cast1.bmp
Cast2				= Cast2.bmp
Cast3				= Cast3.bmp
Cast4				= Cast4.bmp
Cast5				= Cast5.bmp
Cast6				= Cast6.bmp
Cast7				= Cast7.bmp
CastF1				= CastF1.bmp
CastF2				= CastF2.bmp
CastF3				= CastF3.bmp
CastF4				= CastF4.bmp
CastF5				= CastF5.bmp
CastF6				= CastF6.bmp
CastF7				= CastF7.bmp
ShortcutF08			= ShortcutF08.bmp
ShortcutF09			= ShortcutF09.bmp
ShortcutF10			= ShortcutF10.bmp
ShortcutF11			= ShortcutF11.bmp
ShortcutF12			= ShortcutF12.bmp
PhillyUpdate		= PhillyUpdate.bmp
PhillyUpdateCheck	= PhillyUpdateCheck.bmp
